Jan. 6th, 2010

lastcontinue: self-explanatory from keywords :p (Default)

...so it's been almost 2 hours since I watched the Angry Video Game Nerd's review of 2010 Street Fighter.

I expected a thorough thrashing of it given its impossible difficulty and next-to-nonexistent connection to the Street Fighter franchise, and I'd know how to avoid it like the plague, but... the Nerd's review makes me actually want to challenge it for fun, not just for masochism's sake. And I learned a little fun fact: The Final Fight series was originally known as Street Fighter 1989 early in its development--and it won't be the last time Capcom would re-tool a game originally meant for one franchise for a completely new one. (For example, Devil May Cry started out as Resident Evil 4, and integrated elements from a bug that testers found during the testing of Onimusha.)

Many people know that, despite the title, story and player character, this game has nothing to do with the Street Fighter franchise. In fact, the story and player character wasn't even Street Fighter related in the Japanese version! What you may not know--and may or may not care to know--is the details of how the story is different in the Japanese version. Well, that's where I come in. I'll be translating the onscreen text for the original 2010 Street Fighter game, as it had been published in Japan... hopefully the translation isn't too horrible or inaccurate or anything...


The answer lies behind the cu... I mean, interdimensional gate... )

Some useless facts about the game:
  • If the "2010" portion of the game title was pronounced similar to the Japanese way--then it would be pronounced "Two-Oh-One-Oh" Street Fighter. (Indeed, the Japanese box art stipulates the pronounciation of ニイ・マル・イチ・マル (literally: two-circle-one-circle) for the year portion of the title.
  • Scratch "VI" from the player character's name for the Japanese version--then you have the player character's name in the English version. (Alternatively, you can also remove the ビ katakana from the player character's name for the Japanese version to obtain the player character's name in the English version, transcribed in katakana.
  • The very first target--the scorpion creature that the Nerd mentioned as not being related to Street Fighter--resembles a Red Arremer enemy from Capcom's Ghosts 'n Goblins with a scorpion's tail surgically affixed to his derriere. The fact that both games shared Fujiwara Tokurō on the development team may have had something to do with it.
...assuming you haven't been bored to tears with this particular post, I will continue with my 2010 Street Fighter onscreen-text translations... next, cutscenes!

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