Or, why I should stick to translations... or at least not plan to work on art projects while I have weekend work:
( Click this cut to see for yourself... this is my not-so-good, not-so-timely memorial to the AVGN x GCCX review / challenge of 2010 Street Fighter )
And that concludes the 2010 Street Fighter featurette... regular GCCX related programming shall be coming soon to lastcontinue...
(Edited to add: It looks like Arino-san's finger was on the B button when the player sprite wasn't even firing any shots at the screen... well, I'll let you use your imagination as to how that happened, since evoking the audience's imagination is the purpose of art... ^_^)
( Click this cut to see for yourself... this is my not-so-good, not-so-timely memorial to the AVGN x GCCX review / challenge of 2010 Street Fighter )
And that concludes the 2010 Street Fighter featurette... regular GCCX related programming shall be coming soon to lastcontinue...
(Edited to add: It looks like Arino-san's finger was on the B button when the player sprite wasn't even firing any shots at the screen... well, I'll let you use your imagination as to how that happened, since evoking the audience's imagination is the purpose of art... ^_^)